
Virtuix
Virtual reality motion platform.
USD | 2019 | 2020 | 2021 | 2022 | 2023 |
---|---|---|---|---|---|
Revenues | 0000 | 0000 | 0000 | 0000 | 0000 |
% growth | - | 101 % | 21 % | 3 % | 20 % |
EBITDA | 0000 | 0000 | 0000 | 0000 | 0000 |
Profit | 0000 | 0000 | 0000 | 0000 | 0000 |
EV | 0000 | 0000 | 0000 | 0000 | 0000 |
EV / revenue | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x |
EV / EBITDA | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x |
R&D budget | 0000 | 0000 | 0000 | 0000 | 0000 |
Source: Dealroom estimates
Related Content
Virtuix is a pioneering company in the virtual reality (VR) industry, specializing in the development and distribution of the Omni, a VR motion platform that allows users to move freely and at full speed without the risk of injury. The company primarily serves commercial operators, including arcades, entertainment centers, and VR venues, providing them with a highly automated attraction that includes built-in staging areas, multiple screens, and touch interfaces for high throughput with minimal staffing. Virtuix operates in the global entertainment and esports markets, leveraging its innovative technology to enhance user engagement and drive repeat play through turnkey prize contests sponsored by Virtuix and HP. The business model revolves around the sale and leasing of the Omni platform, as well as revenue-sharing agreements with commercial operators. Additional revenue streams include the sale of accessories, game licenses from the Omniverse library, and organized esports events. Virtuix has shipped over 3,000 Omni units to more than 500 commercial operators worldwide, establishing itself as a leader in active VR and esports solutions.
Keywords: VR motion platform, immersive gameplay, commercial operators, esports solutions, turnkey prize contests, high throughput, minimal staffing, Omniverse library, active VR, revenue-sharing.