
Vanilla Rocket
Develops quickly scalable solutions to distribute innovative full digital products or digitized physical products, leveraging the safety of Blockchain.
EUR | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 |
---|---|---|---|---|---|---|
Revenues | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
% growth | - | 9914 % | (21 %) | (31 %) | 8 % | - |
EBITDA | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
Profit | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
% profit margin | (609 %) | 15 % | 7 % | (25 %) | (27 %) | - |
EV | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
EV / revenue | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x |
EV / EBITDA | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x |
R&D budget | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
Source: Company filings or news article, Dealroom estimates
Related Content
Vanilla Rocket operates in the blockchain technology sector, focusing on simplifying blockchain applications for businesses and consumers. The company offers solutions that certify the exclusivity of products, addressing the growing demand for limited edition items in various industries. Vanilla Rocket's core product, the Bitmonds project, leverages blockchain to create unique digital assets, enhancing the concept of digital scarcity. The company serves a diverse range of clients, from small startups to large enterprises, providing them with the tools to integrate blockchain technology seamlessly into their operations. Vanilla Rocket's business model revolves around offering blockchain-as-a-service (BaaS), where clients pay for access to their platform and solutions. Revenue is generated through subscription fees, licensing, and custom development services. The company's market includes sectors such as digital collectibles, gaming, and any industry requiring proof of authenticity and exclusivity for their products. Vanilla Rocket's team is composed of innovative thinkers and technical experts dedicated to making blockchain accessible and practical for all users.
Keywords: blockchain, digital scarcity, exclusivity, Bitmonds, BaaS, digital collectibles, gaming, authenticity, subscription, licensing.