Play Versus

Play Versus

Esports league that gives high school students the chance to compete for a state championship.

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Financials

Estimates*

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Revenues, earnings & profits over time
USD20192020202120222023
Revenues00000000000000000000
% growth-274 %90 %2 %-
EBITDA00000000000000000000
Profit00000000000000000000
EV00000000000000000000
EV / revenue00.0x00.0x00.0x00.0x00.0x
EV / EBITDA00.0x00.0x00.0x00.0x00.0x
R&D budget00000000000000000000

Source: Dealroom estimates

More about Play Versus
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PlayVS is a startup that operates in the esports industry, specifically focusing on the high school market in the U.S and Canada. The company provides a platform for high school students to participate in esports competitions, offering games such as League of Legends, Super Smash Bros. Ultimate, and Mario Kart 8 Deluxe. The platform is designed to be easy to use, handling scheduling, match-making, and record-keeping for teams.

PlayVS's business model is centered around providing its competition platform free of charge to high schools. This strategy aims to foster the growth of esports in schools, encouraging students to develop skills such as discipline, self-esteem, communication, and sportsmanship. The company reports that participation in their esports programs has led to improved grades and attendance among students.

Additionally, PlayVS has positioned itself as a bridge between high school esports and collegiate esports programs. The company has paid out over $1M in scholarships and prizes and partners with staypluggedin.gg to help students secure esports scholarships. This creates a pathway for talented high school gamers to potentially receive financial support for their college education.

PlayVS also generates revenue through partnerships, such as its merchandise partnership with Emerge Apparel. This partnership allows PlayVS to provide esports gear and a fundraising tool for high schools.

In summary, PlayVS is a high school esports platform that fosters skill development among students, provides a pathway to collegiate esports, and generates revenue through strategic partnerships.

Keywords: Esports, High School, Competition Platform, Skill Development, Scholarships, Collegiate Esports, Free Service, Strategic Partnerships, Merchandise, Fundraising.

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Investments by Play Versus

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GameSeta
ACQUISITION by Play Versus Jan 2021
Generation Esports
ACQUISITION by Play Versus Apr 2025
Playfly College Esports
ACQUISITION by Play Versus Apr 2025