
GoLive
Publishing casual and mid-core strategy MMO and CCG games with a focus on game production, distribution, and engineering platforms.
Date | Investors | Amount | Round |
---|---|---|---|
investor | €0.0 | round | |
N/A | - | ||
Total Funding | 000k |
USD | 2021 | 2022 |
---|---|---|
Revenues | 0000 | 0000 |
% growth | - | 17 % |
EBITDA | 0000 | 0000 |
Profit | 0000 | 0000 |
EV | 0000 | 0000 |
EV / revenue | 00.0x | 00.0x |
EV / EBITDA | 00.0x | 00.0x |
R&D budget | 0000 | 0000 |
Source: Dealroom estimates
Related Content
Golive Games Studios AG specializes in publishing casual and mid-core strategy MMO (Massively Multiplayer Online) and CCG (Collectible Card Games) for mobile platforms. The company integrates three core principles essential to mobile gaming: game production, publishing distribution, and the development of core engineering platforms. With a team of over 35 dedicated members and support from experienced advisors, Golive Games aims to create a robust ecosystem that includes game development studios, performance brand marketers, art studios, and IP (Intellectual Property) owners.
The company serves a diverse range of clients, including casual gamers and mid-core strategy enthusiasts, operating primarily in the mobile gaming market. Golive Games employs a business model that focuses on both B2C (Business to Consumer) and B2B (Business to Business) strategies. Revenue is generated through game sales, in-app purchases, and partnerships with other studios and IP owners.
Golive Games is committed to reimagining mobile game infrastructure, particularly in the context of blockchain and cryptocurrency. The company has a portfolio of popular games such as Robin Hood, Jungle Book Runner, Dark Runner, and Ultimate Cricket Champion, among others.
Keywords: mobile gaming, MMO, CCG, game production, publishing distribution, engineering platforms, blockchain, cryptocurrency, IP owners, performance marketing.